Monday, 22 February 2016
LO4: Drafts of film trailer
Draft #1
In this draft it was our first time filming so our footage was quite rushed and we did not have the props we needed in order to meet what we wanted in our trailer. Also the editing was not up to scratch
.
Draft #2
In this draft we used our reshot footage in order to meet what we expected from our first plan and draft. We had better props as well to make it look more legitimate and we used more editing techniques compared to our first draft.
Draft #3
In our final draft we experimented with music in order to give the trailer a tone and overall feel. We gave the scenes more pacing to them in order to give the trailer a more intense tone. This is pretty much our completed product however we still had audio bugs to fix.
In this draft it was our first time filming so our footage was quite rushed and we did not have the props we needed in order to meet what we wanted in our trailer. Also the editing was not up to scratch
.
Draft #2
In this draft we used our reshot footage in order to meet what we expected from our first plan and draft. We had better props as well to make it look more legitimate and we used more editing techniques compared to our first draft.
Draft #3
In our final draft we experimented with music in order to give the trailer a tone and overall feel. We gave the scenes more pacing to them in order to give the trailer a more intense tone. This is pretty much our completed product however we still had audio bugs to fix.
LO4: Evidence of editing
Timelapse of editing
Me editing
At 0:10 till 0:20 you can see that i have added an adjustment layer to the trailer. What this adjustment layer does is that it turns the selected area into black and white and it also adds letter boxes to the trailer. The reason I chose to do this was beacuse
t.
At 0:25 till 0:42 you can see that i used the pen tool in multiple scenes. I did this in order to adjust certain scenes audio levels so that they are suitable for a viewer watching. i noticed that certain scenes had very loud audio so i quickly corrected them by adjusting them to other scenes levels.
At 0;46 till 1:40 i used the razor tool in order to cut scenes together in order to have scenes follow on from each other. This allowed me too create jump cuts so that the trailer does not become boring for a viewer watching and gives the trailer a fast pace. I chose to give the scene a fast pace as it helped to build tension for the viewer.
In total i have edited half of every scene in my trailer as there are only 2 people in my group (including myself) so we have both done an equal amount of work .
Me editing
At 0:10 till 0:20 you can see that i have added an adjustment layer to the trailer. What this adjustment layer does is that it turns the selected area into black and white and it also adds letter boxes to the trailer. The reason I chose to do this was beacuse
t.
At 0:25 till 0:42 you can see that i used the pen tool in multiple scenes. I did this in order to adjust certain scenes audio levels so that they are suitable for a viewer watching. i noticed that certain scenes had very loud audio so i quickly corrected them by adjusting them to other scenes levels.
At 0;46 till 1:40 i used the razor tool in order to cut scenes together in order to have scenes follow on from each other. This allowed me too create jump cuts so that the trailer does not become boring for a viewer watching and gives the trailer a fast pace. I chose to give the scene a fast pace as it helped to build tension for the viewer.
In total i have edited half of every scene in my trailer as there are only 2 people in my group (including myself) so we have both done an equal amount of work .
Wednesday, 17 February 2016
LO3: Rushes
All rushes are in this one video
0:00 - 1:26 Establishing shot of surrey street. This shot will be able to be used as this will be used for our first establishing shot but the shot will not be used in its entirety as it would be much too long so we will have to shorten it down for the establishing shot in the trailer.
1:27 - 1:37 Protagonist walks past camera the 1st take of this was way far zoomed out and it also showed camera equipment therefore we wont be using this particular shot in our trailer.
1:37 - 1:40 Take 2 of this shot was alot better as it was zoomed in and shows alot more of the protagonist feet which is what we initially wanted but still showed the camera equipment in the background this may be possible to edit out but otherwise it will not be usable because of this.
1:41 - 1:50 this shows the protagonist walking towards the antagonist in the tunnel this shot is usable as the lighting in the shot was good and the tracking shot followed the protagonist in a smooth way but we may re film it in order to stabilize the camera
2:00 - 2:22 this shot will not be usable due to the fact that the lighting is too dark on the protagonist and the audio is too washed out and therefore not clear for a viewer. we will be re filming this scene
2:24 - 2:46 this is the protagonist speaking to the antagonist this shot will be usable as you can clearly hear the dialogue being spoken and the lighting is much brighter
2:48 - 3:15 these are establishing shots of the tunnel these will not be usable in our trailer as the camera is not stable and the video is warped so we will have to re film these scenes
3:18 - 3:36 these shots will be usable as it shows clearly that both characters are leaving the tunnel after their conversation although we may re film it where the antagonist is wearing different clothes to appear more sinister
3:39 - 3:58 these shots will be usable as they smoothly follow the protagonist as he enter the car park
4:07 - 4:29 - the wide shot of these 2 scenes is usable as the camera is stable and is clear what the protagonist is doing. While the close up is not usable as the camera is not usable as the camera isn't stable and the video is warped
4:32 - 4:57 - for these shots we were only testing the movements of the actor and the gun so we wont be using these shots we will re film them when we have our intended prop
4:59 - 5:06 - this tracking shot will not be usable as it is out of focus for a long duration
5:07 - 5:17 - this shot will not be usable as it is out of focus for a long duration
5:18 - 5:23 - this shot could be usable as it is unstable but it is inly subtle so it may be able to be edited out
5:24 - 5:28 - this shot will be usable as it is in focus throughout, the lighting is good and the camera is not
5:30 - 5:33 - this shot of the protagonist speaking on the phone will not be useable as you can see reflections of pedestrians in the phone and we didn't want this too be visible in the reflections
5:34 - 5:36 - for this shot of the phone being picked up this will be usable as the lighting in the phone box is good and the video is not warped
5:38 - 5:56 - for this shot of the protagonist speaking to the antagonist on the phone the shot would be usable but once again the
5:57 - 6:21 - what we were doing here was that we were using the camera microphone to record the dialogue off the protagonist but we had to get close for the dialogue to be much clearer so when we are editing the trailer we will only use the audio off that scene so in a sense it is usable.
Friday, 22 January 2016
LO2: Location Scouting
Wednesday, 20 January 2016
LO2: Shot List
Green screen of age rating
First scene Jack will be drawing this scenes
Establishing shot of the street (surrey st)
Introduction to the character tilt, over the shoulder and a medium crowd shot
Wide shot from outside the phone box of the phone ringing
Close up of phone ringing
Protagonist's reaction to the phone ringing (medium shot)
Wide shot of protagonist walking into the phone box
Close up of protagonist picking up the phone
Medium shot of protagonist conversing with employer in the phone box
Close up of phone being put down
Next scene(The meeting) Billy will be drawing these scenes
Establishing shot of shude hill (meeting place)
Tracking shot of protagonist walking down the street and into the tunnel
Over the shoulder shot from protagonist's perspective of the employer and his henchman
Then it will go back and forth between the protagonist and antagonist discussing the job this will be a shot reverse shot structure and will take up at least 3 shots
A side shot of both characters walking out the tunnel in separate directions
A shot of the protagonist walking towards the camera as he is walking out the tunnel
Slow ish editing but for action scenes it will be fast paced
Next scene (Action scene) we will both drawing these scenes
Tracking shot of prot4agonist entering car park
shot of protagonist coming up against a wall
Close up of protagonist pulling out a gun
Medium shot of him aiming the gun at the target
Over the shoulder shot of protagonist aiming at target
Cuts back to characters face and then fades to black
Assessed By Jack Hopkinson
Strengths
- Can understand and visualise your idea
- Shows Wide range of shot and the editing that occurs
Improvements
- You do not specify what shot type they are (e.g. CU/MS/WS) which can be beneficial
- You could specify the movement that occurs in each shot
From this we know that we need to add more detail about what our shot types are going to be and if there is any kinds of specific movement within the shots themselves.
Wednesday, 13 January 2016
LO2: Presentation from Hugh mann
Hugh mann is a director from let there be light productions. His role as a director is too make sure everything within a set project is going to plan under a certain vision.
Questions
1. Where do you source your actors from ?
2. What do you think is the most important part of pre-production ?
3. How do you organise the project ?
Questions
1. Where do you source your actors from ?
2. What do you think is the most important part of pre-production ?
3. How do you organise the project ?
Monday, 4 January 2016
LO2: Copyright permissions for music
Our music used
The Escalation Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0
License
http://creativecommons.org/licenses/by/3.0/
Video of the music we used
LO2: Call sheet
Name:Jack Shakeshaft &
Billy Armitage
Date:11/02/15
Production Title:Accidental
Hitman
Director: Billy Armitage
Camera Person:Jack Shakeshaft
Sound Person:Jack Shakeshaft
Assistants/Runners: N/A
Make up/ Hair artist: N/A
Actors: Johnathon Whittington
Meet Date/Time: 5:30pm 11/02/15
Meet Location: Surrey Street outside phone booth
Expected Weather:
Light Cloud
Location:
Surrey Street
Lighting:
On set
On set
Wardrobe:
Jens, shirt and think jacket (winter jacket)
Contingencies:
Film
the Scenes which we can without the actor.
LO2: Location release form
The locations in which we have filmed our production "Accidental Hitman" were:
Surrey street- we will be using this location for our intro scene for our trailer where our actor will receive the call from the employer. As a backup if the location is busy or unavailable then we will film this scene on shoreham st
Pond st- We will be using this for 2 scenes within our trailer. This location suites our needs as it provides us with a rather ominous setting that will fit the mood of the scenes as a backup if this location is unavailable to film in then we will film in the car park near the train station as these locations are rather similar
Shude hill - We will be using this for the meeting scene in which the hitman meets the employer. We chose this location as we liked the setting it provided and the lighting it gave off. For our backup we would be use bramall lane as a backup for this scene as this fits the needs of this scene.
All of the locations listed were public property therefore permission was not needed. However what we had to make sure of was that we did not capture video of children and we needed to use a shallow depth of field when filming so that members of the public could not be seen.
Surrey street- we will be using this location for our intro scene for our trailer where our actor will receive the call from the employer. As a backup if the location is busy or unavailable then we will film this scene on shoreham st
Pond st- We will be using this for 2 scenes within our trailer. This location suites our needs as it provides us with a rather ominous setting that will fit the mood of the scenes as a backup if this location is unavailable to film in then we will film in the car park near the train station as these locations are rather similar
Shude hill - We will be using this for the meeting scene in which the hitman meets the employer. We chose this location as we liked the setting it provided and the lighting it gave off. For our backup we would be use bramall lane as a backup for this scene as this fits the needs of this scene.
All of the locations listed were public property therefore permission was not needed. However what we had to make sure of was that we did not capture video of children and we needed to use a shallow depth of field when filming so that members of the public could not be seen.
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